Dwarf

Dwarves are a hardy, mountain-dwelling race. They are famous across Verail as talented smiths and miners, creating powerful weapons and armor, and often with rare materials such as Elementium. Their mountain nation of Bhurn'Faruhm is located atop veins of rare ore. After many years of digging, the dwarves have taken to living almost completely under the ground, with only small surface towns used for trading while they continue to dig deeper, expanding their nation as they go.

Dwarves value honestly, and are usually considered to be too honest. They never believe in lying to avoid offending others, and are often considered rude by other races. They, in turn, consider other races rude for hiding their true feelings in order to be polite.

The dwarves have an unusual yet mutually beneficial alliance with the Kahvlarashar. The dwarves are skilled with metal, stone, and physical combat, but lack skill with arcane magic, while the Kahvlarashar are skilled spellcasters, but lack the ability to work with physical objects. As such, the dwarves benefit from the magical expertise of the Kahvlarashar, and the Kahvlarashar benefit from the dwarves' mastery of smithing, working together to create some of the strongest weapons and armor on Verail. While neither are likely to speak particularly highly of the other, they have remained allied since long before the Arcane War.

Biology
Dwarves have similar skin, hair, and eye colors to humans, although often tending towards slightly darker shades. They are shorter than most races, but are bulkier, and have more overall mass to their body than most other races. This is primarily due to their bone structure, as most dwarves spend their lives doing enough physical work that they are unlikely to become overweight.

Both males and females develop body and facial hair equally, and it is often difficult for other races to tell them apart without hearing their voices.

Racial Traits
- Ability Score Modifiers (0 RP): Dwarves are both tough and wise, but also a bit gruff. They gain +2 Constitution, +2 Wisdom, and –2 Charisma.

- Size (0 RP): Dwarves are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Dwarves are humanoids with the Dwarf subtype.

- Base Speed (-1 RP): Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.

- Languages (0 RP): Dwarves begin play speaking Common and Dwarven.

- Lasting Grudge (2 RP): Dwarves are notorious for their long-lasting grudges. Those who live up to this racial reputation gain a +1 racial bonus on attack rolls against any individual creature that has attacked them 1 day ago or longer. 

- Hardy(3 RP): Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

- Stability(1 RP): Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.

- Craftsman (1 RP): Dwarves gain a +2 racial bonus on Appraise checks made to determine the price of non-magical goods that contain precious metals or gemstones.

- Stonecunning (1 RP): Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking..

- Weapon Familiarity (2 RP): Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.

- Darkvision (60ft) (2 RP)