Goblinoid

The Goblinoids once had a powerful nation located in north Aikrin. Known as the Kashe-Tir Empire, their nation was a prosperous and successful nation in the early days of Verail's history, but often suffered frequent border conflicts from the various human nations to its south. The expanding human nations eventually decided they desired the Kashe-Tir Empire's land, and banded together for an invasion. Several years of war ended with the humans victorious, and the goblinoids scattered into small, independent groups, left only with the memory of their lost nation, and a desire to take it back from the humans.

The goblinoids were not one race, but several related races which had worked together since as long as their history recorded. Even without their ancient nation, most modern goblinoid societies consist of multiple types working together. Goblinoids are fairly common in Gak'Hatar, with most centered in the city of New Kashe-Tir. The goblinoids in Gak'Hatar are typically less interested in reclaiming their old land, and prefer instead to increase the strength of New Kashe-Tir and bring more of their people to Gak'Hatar.

Goblinoid Races
- Hobgoblin

- Goblin

- Bugbear