Kahvlarashen

The Kahvlarashar (singular: Kahvlarashen) are a race born of pure arcane energy taken humanoid form. According to their records, the first Kahvlarashen was an elemental-like being of destructive arcane energy which eventually began to develop sentience and, after repeated encounters with the inhabitants of Verail, was able to form itself into a body meant to emulate their own, in order to allow itself to better understand their society.

In time, this being learned to create other members of its kind using its power, forming its own nation, Vhaiersoane, along with the race that came to be known as Kahvlarashar. Due to their superior intelligence and mastery of arcane magic, other races often attempted to emulate the Kahvlarashar in the early days of Verailian society. While many remnants of this remain, other races began to think much less highly of the Kahvlarashar after gaining access to arcane magic for themselves, and Kahvlarashar are usually regarded as arrogant and aloof.

Biology
Kahvlarashen bodies were designed to emulate the humanoid races that inhabited Verail. While initially created as an alternate form many years ago, countless generations have left that physical body as their true form, with all the benefits and limitations of being a humanoid creature. Kahvlarashar appear as a mix of elven and human features, similar to a half-elf, however their bodies are imperfect and feeble, incapable of matching the strength and endurance of either of those races. Their skin is usually pale, appearing sickly to other races, and their hair has the shine of metal, with the color usually matching a specific type of metal. Kahvlarashen eyes appear to be made of gemstones imbedded into their eye sockets, and their bodies are covered in runic symbols which are usually the same color as their eyes.

While Kahvlarashen biology is based on that of other humanoid races, their weak physical state has made childbirth extremely dangerous for their people. As a result, the Kahvlarashar have developed a means of reproducing through a complex series of spells.

Kahvlarashar naturally live slightly longer than humans, though skilled spellcasters are known to extend their lifespans and live far longer, with the most powerful sometimes surviving over a thousand years.

Culture
The Kahvlarashar value intelligence and logic above all else. They strive to understand how the world works, and they believe magic has specific laws and properties, and is something to be studied and understood in order to best be able to utilize it. While they believe that forces they have yet to encounter may exist somewhere, they do not believe that anything is beyond study. Even deities are just people possessing large amounts of magical energy, and in time could be surpassed with enough effort, according to the Kahvlarashar. As they would rather study deities than worship them, Kahvlarashar are rarely religious unless it is with the ulterior motive of gaining access to divine magic to study.

Kahvlarahar value people, both within their own race and from other races, based on their intelligence. Members of other races are often treated like children by the Kahvlarashar until they can prove themselves worthy of being treated as equals. Within their own race, their best researches and mages also double as their leaders. The brightest minds of their nation are assembled into a council, which is relied on to make decisions for the nation of Vhaeirsoane after the death of Phalvierenaer Kalaenos.

Language
Rashenvhaer, the language of the Kahvlarashar, is notorious for containing overly long words. This is, in fact, a result of the language's reliance on prefixes. While the language has adjectives and adverbs, they are almost never used in actual speech, with a shortened version instead existing as a prefix, or in some cases a suffix added to a noun. The name of the Kahvlarashar themselves, for example, is comprised of the prefix Kah (Supreme), the prefix Vla (Magic/Magical), the root word Rashen, and the plural suffix Ar, replacing the singular suffix En. Rashenvhaer also frequently uses combinations of letters which are difficult to pronounce for other races, such as Vhae (Pronounced Vay), or Rjaie (Pronounced Rie-ay).

Kahvlarashar rarely use titles to show respect, and in formal situations will instead use the full name of the person they are speaking to. Even when a Kahvlarashen uses a title, they usually prefer it to be used with their full name, rather than just their surname.

Racial Traits
- Ability Score Modifiers: Kahvlarashar are intelligent, and possess more innate power than other races, but their bodies are imperfect and lack the physical strength of most races. They gain +2 Intelligence, +2 Charisma, and -2 Strength (1 RP)

- Size: Kahvlarashar are medium creatures and thus receive no bonuses or penalties due to their size. (0 RP)

- Type: Kahvlarashar are humanoids with the Kahvlarashen subtype. (0 RP)

- Base Speed: Kahvlarashar have a base speed of 30ft (0 RP)

- Languages: Kahvlarashar begin play speaking Rashenvhaer and Common (0 RP)

- Skill Bonus: Kahvlarashar receive a +2 bonus to Knowledge (Arcana) and Knowledge (The Planes) (4 RP)

- Favored School (3 RP)

At first level, a Kahvlarashen may choose as spell school to favor, gaining +1 caster level with spells of that school. This ability qualifies as the Spell Focus feat in that school for the purposes of meeting the prerequisites of feats and prestige classes, though the Kahvlarashen may still take Spell Focus in that school as normal.

- Spell Like Abilities (4 RP)

At first level, a Kahvlarashen may select a Cantrip from the wizard/sorcerer spell list, which they may cast once per day as a spell-like ability. At fifth level, and every five levels thereafter, the Kahvlarashen may select a new spell from the wizard/sorcerer spell list to cast once per day as a spell-like ability, which may be up to one level higher than the maximum spell level of the last spell-like ability they gained. Each time they gain a new spell-like ability, the Kahvlarashen also gains an additional use per day of their other spell-like abilities. For example, a 20th level Kahvlarashen may use a Cantrip spell like ability five times per day, a first level spell-like ability four times per day, a second level spell-like ability three times per day, a third level spell-like ability twice per day, and a fourth level spell-like ability once per day.

These spell-like abilities must be from the same school as the Kahvlarashen's favored school, use the Kahvlarashen's character level for their caster level, and use the highest of the Kahvlarashen's Intelligence or Charisma for the purpose of calculating their DCs.