Gnoll

Gnolls are a shamanic race found in most regions of Verail, although Gak'Hatar has the largest population of gnolls. Gnolls are primitive hunters and gatherers, expressing little interest in the advancements of other races. They have a strong reverence for elementals, and most gnoll tribes dedicate themselves to a single element. Gnolls of each element tend to be loosely allied, though they are spread out too much to cooperate much.

Gnolls are not always evil, although enough are willing to attack villages and travelers to earn them a poor reputation outside of Gak'Hatar. Most gnolls are willing to eat the dead they find, even their own dead, and consider other races to be wasteful for allowing the bodies of their dead to simply rot underground.

Gnolls have a close bond with hyenas, not just in appearance, and often keep the creatures as pets and hunting dogs. They place their hyena companions in high regard, and will happily rip apart anyone who harms though, though they are still need above eating the bodies of fallen hyenas.

Many of the gnolls in Gak'Hatar join the Ansrivarr Aes, using the power of the elements to aid in the defense of the memory tree Vrak'Tor.

Biology
Gnolls have the faces, coloring, and fur of hyenas, perhaps part of the reason why they bond so easily with the creatures. They are humanoid, however, and slightly larger than humans.

Racial Traits
- Ability Score Modifiers (0 RP): Gnolls are agile and wise, but their mannerisms are unnerving to other races. They gain +2 Dexterity, +2 Wisdom, and -2 Charisma.

- Size (0 RP): Gnolls are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Gnolls are humanoids with the Gnoll subtype.

- Base Speed (0 RP): Gnolls have a base speed of 30ft.

- Languages (0 RP): Gnolls begin play speaking Gnoll.

- Hyena Affinity (1 RP): Gnolls receive a +4 racial bonus on Handle Animal checks to influence hyenas and hyena-like creatures. Gnolls who possess a hyena companion from nature's bond, hunter's bond, or a similar class feature treat the class level associated with that feature as one higher for the purpose of determining their hyena companion's statistics.

- Elemental Affinity (1 RP): 

If the gnolll is a sorcerer with the elemental bloodline it treats its Charisma score as 2 points higher for all sorcerer spells and class abilities. Furthermore, gnolls able to cast domain spells of an elemental domain casts its domain powers and spells at +1 caster level. This trait does not give gnolls early access to level-based powers; it only affects powers that they could already use without this trait. This trait may only apply to a single element.

- Natural Armor (2 RP): Gnoll hides are remarkably tough, granting them a +1 natural armor bonus.

- Pack Tactics (4 RP): Gnolls receive an additional +2 attack bonus against creatures they are flanking.

- Darkvision (60ft) (2 RP)