Tiefling

Tieflings are humanoids with a distant atrashain ancestry. They vary greatly, but all display some traits of their atrashai ancestor. Tieflings can be found in just about any nation, but are typically mistrusted, believed to have inherited some atrashain nature along with their appearance and power. While they are often likely to take after their ancestry in some ways, their personalities and goals are just as varied as any other race. Tieflings often find a kindred spirit in the half-orcs, as people that are frequently viewed negatively for their heritage.

Felatrashain tieflings tend to have a very different experience. Viewed as embodiments of good and perfection, tieflings of Felatrashain descent, more commonly known as aasimar, tend to be held to impossibly high standards. Even the slightest mistakes they make are often placed in a positive light, and if they somehow manage to prove that they, like anyone else, have flaws, some dark magic is immediately assumed to be at work. While those around them are often jealous of this treatment, the aasimar themselves often find it infuriating and feel that the person people regard so highly is not at all who they truly are.

Proto-Tiefling Racial Traits
The first tieflings were usually descended from Sylkera, the only of the original Atrashai to be considered beautiful by mortal standards and also the most likely to willingly interact with mortals, although other Atrashai varieties exist in their ancestry as well. While the original Atrashai are now extinct, many of these original tieflings have managed to survive, usually existing in small, nomadic cultures near the outskirts of civilization. Compared to Vulatrashain Tieflings, Proto-Tieflings are generally characterized by stronger colors in their skin, hair, and eyes.

-Ability Score Modifiers (0 RP): Proto-Tieflings are quick in body and mind, but are inherently strange and unnerving. They gain +2 Dexterity, +2 Intelligence, and –2 Charisma.

- Size (0 RP): Tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Proto-Tieflings begin play speaking Atrashain and Common.

- Deceiver (4 RP): Proto-Tieflings receive a +2 racial bonus on Stealth and Bluff checks.

- Atrashain Resistance (3 RP) : Proto-Tieflings have fire, acid, and electric resistance 5.

- Darkness (2 RP): Proto-Tieflings can cast Darkness once per day as a spell-like ability, using their character level as their caster level.

- Atrashain Sorcery (1 RP): Proto-Tiefling sorcerers with the Abyssal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Vulatrashain Tiefling Racial Traits
Tieflings descended from Vulatrashai are the most common variety of tiefling in present day Verail, primarily due to the high population of Vulatrashai in existence. Their heritage is often not specified in everyday conversations, and many people, especially those who have never encountered any other kind of tiefling, simply refer to them as "tieflings".

-Ability Score Modifiers (0 RP): Vulatrashain tieflings are strong and willful, but the chaotic nature of their heritage has a tendency to damage their mind. They gain +2 Strength, +2 Charisma, and –2 Intelligence

- Size (0 RP): Tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Vulatrashain tieflings begin play speaking Vulatrashain and Common.

- Wary (4 RP): Vulatrashain tieflings receive a +2 racial bonus on Disable Device and Perception checks.

- Vulatrashain Resistance (3 RP) : Vulatrashain tieflings have cold, electric, and fire resistance 5.

- Shatter (2 RP): Vulatrashain tieflings can cast Shatter once per day as a spell-like ability, using their character level as their caster level.

- Vulatrashain Sorcery (1 RP): Vulatrashain tiefling sorcerers with the Abyssal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Sevatrashain Tiefling Racial Traits
Sevatrashain Tieflings appear physically similar to the Vulatrashain Tieflings. They often join their home nation's military or become mercenaries. It is also not uncommon for them to journey Vansath and aid the Sevatrashai if they feel they are not wanted on Verail.

-Ability Score Modifiers (0 RP): Sevatrashain tieflings are stalwart and commanding, but their limbs are less flexible than those of other tieflings. They gain +2 Constitution, +2 Charisma, and –2 Dexterity.

- Size (0 RP): Tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Sevatrashain tieflings begin play speaking Sevatrashain and Common.

- Commander (4 RP): Sevatrashain tieflings receive a +2 racial bonus on Diplomacy and Intimidate checks.

- Sevatrashain Resistance (3 RP) : Sevatrashain tieflings have acid, cold, and fire resistance 5.

- Pyrotechnics (2 RP): Sevatrashain tieflings can cast Shatter once per day as a spell-like ability, using their character level as their caster level.

- Sevatrashain Sorcery (1 RP): Sevatrashain tiefling sorcerers with the Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Felatrashain Tiefling (Aasimar) Racial Traits
The descendants of the Felatrashai, often referred to as Aasimar, are the second most common variety of tiefling and the most accepted by Veraillian society. Their appearance tends to be fairly different from other tiefling varieties, consisting primarily of blue, yellow, and white pigments in varying degrees. Unlike other tieflings, they do not often have horns, but instead typical have glowing markings on their face.

-Ability Score Modifiers (1 RP): Felatrashain tieflings are insightful, confident, and personable, but are lacking in physical strength. They gain +2 Wisdom, +2 Charisma, and –2 Strength.

- Size (0 RP): Felatrashain tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Felatrashain tieflings begin play speaking Felatrashain and Common.

- Peacekeeper (4 RP): Felatrashain tieflings receive a +2 racial bonus on Diplomacy and Heal checks.

- Felatrashain Resistance (3 RP) : Felatrashain tieflings have acid, cold, and electric resistance 5.

- Aid (2 RP): Felatrashain tieflings can cast Aid once per day as a spell-like ability, using their character level as their caster level.

- Felatrashain Sorcery (1 RP): Felatrashain tiefling sorcerers with the Celestial bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Justicar Tiefling (Felatrashain Tiefling Variant) Racial Traits
Some Felatrashain tieflings, descended from more war-like angels, are physically stronger and serve as skilled leaders on the battlefield.

-Ability Score Modifiers (0 RP): Justicar tieflings are strong and charismatic, but are often overconfident. They gain +2 Strength, +2 Charisma, and –2 Wisdom.

- Size (0 RP): Justicar tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Justicar tieflings begin play speaking Felatrashain and Common.

- Peacebringer (4 RP): Justicar tieflings receive a +2 racial bonus on Intimidate and Sense Motive checks.

- Felatrashain Resistance (3 RP): Justicar tieflings have acid, cold, and fire resistance 5.

- Align Weapon (2 RP): Justicar tieflings can cast Align Weapon once per day as a spell-like ability, using their character level as their caster level. This can only be used to make a weapon Good or Lawful.

- Felatrashain Sorcery (1 RP): Felatrashain tiefling sorcerers with the Celestial bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Valatrashain Tiefling Racial Traits
The few tieflings with Valatrashain ancestry usually keep to themselves, often living as hermits or simply occupying small villages. They are acutely aware of the horrors of Anliaeth, driving them to prolong their life in whatever ways they can. Several have been known to become reapers and fight against their ancestors, while others have attempted to curry favor with the full-blooded Valatrashai, summoning the angels of death to Verail or hunting Vephar's followers. Physically, Valatrashain tieflings are usually characterized by dark colored pigments and gray pigments in their skin, hair, and eyes.

-Ability Score Modifiers (0 RP): Valtrashain tieflings are clever have a greater understanding of the nature of life and death than most races, but the negative energy suffusing their bodies often makes them more frail. They gain +2 Intelligence, +2 Wisdom, and –2 Constitution.

- Size (0 RP): Valtrashain tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Valtrashain tieflings begin play speaking Valatrashain and Common.

- Shadow of Death (4 RP): Valtrashain tieflings receive a +2 racial bonus on Hide and Move Silently checks.

- Valatrashain Resistance (3 RP): Valatrashain tieflings gain resistance 5 against negative energy damage. They do not lose hit points when they gain a negative level, and they gain a +2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school.

- Death Knell (2 RP): Valatrashain tieflings can cast Death Knell once per day as a spell-like ability, using their character level as their caster level. Valatrashain tieflings gain additional temporary hit points equal to their character level when they benefit from the Death Knell spell.

- Valatrashain Sorcery (1 RP): Valatrashain tiefling sorcerers with the Daemon bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Neiatrashain Tiefling Racial Traits
Until the creation of the Ralatrashai, Neiatrashain Tieflings were the rarest variety of tieflings, both due to the small number of Neiatrashai and due to their tendency to avoid conflict with the rest of Verail. The ones that do exist have the least noticeable tiefling features, often managing to easily pass as human.

-Ability Score Modifiers (0 RP): Neiatrashain tieflings are wise and nimble, but their inner focus makes it difficult for them to retain information from the world around them. They gain +2 Dexterity, +2 Wisdom, and –2 Intelligence.

- Size (0 RP): Neiatrashain tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Neiatrashain tieflings begin play speaking Neiatrashain and Common.

- Inner Focus (4 RP): Neitrashain tieflings receive a +2 racial bonus on Acrobatics and Autohypnosis checks.

- Neiatrashain Resistance (1 RP): Neiatrashain tieflings gain resistance 5 to force damage.

- Improved Unarmed Strike (2 RP): Neiatrashain tieflings gain improved unarmed strike as a bonus feat.

- Ki Pool (2 RP): Neiatrashain tieflings gain 1 ki point. If the dwarf gains ki points from a different source, this ki point is added to that pool. In addition to any other ways in which theneiatrashain tiefling can use ki, the neiatrashain tiefling can expend the ki point as a swift action to either gain a +2 dodge bonus to AC for 1 round or increase their base speed by 20 feet for 1 round. The bonus ki point does not allow the neiatrashain tiefling to make a ki strike unless they have another ability that allows them to do so, such as the ki pool from the monk class. Like other ki points, this ki point is replenished each morning after 8 hours of rest or meditation

- Neiatrashain Sorcery (1 RP): Neiatrashain tiefling sorcerers with the Psychic bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)

Ralatrashai Tiefling Racial Traits
As Ralatrashai are far more unstable than most atrashai varieties, interactions between them and mortals are almost unheard of. Ralatrashain tieflings are, as a result, also almost unheard of. While several rumors of them exist, the only proven ralatrashain tiefling is Karena, the former half-ralatrashai daughter of Kahralen and Salthaila who's heritage was weakened by the Arcane Council as an infant in an attempt to make her more likely to aid them against her father. Ralatrashain tieflings are generally characterized by strong, red pigmentation in their skin, hair, and eyes.

-Ability Score Modifiers (0 RP): Ralatrashain tieflings are typically strong, willful, and short-tempered. They gain +2 Strength, +2 Charisma, and –2 Wisdom.

- Size (0 RP): Ralatrashain tieflings are medium creatures and thus receive no bonuses or penalties due to their size.

- Type (0 RP): Tieflings are outsiders with the native subtype. Tieflings do not receive any weapon or armor proficiency for the outsider type.

- Base Speed (0 RP): Tieflings have a base speed of 30ft.

- Languages (0 RP): Ralatrashain tieflings begin play speaking Neiatrashain and Common.

- Unpredictable (4 RP): Ralatrashain tieflings receive a +2 racial bonus on Acrobatics and Sleight of Hand checks.

- Ralatrashain Resistance (3 RP): Ralatrashain tieflings gain resistance 5 to fire, electric, and sonic damage.

- Hideous Laughter (2 RP): Ralatrashain tieflings can cast Hideous Laughter once per day as a spell-like ability, using their character level as their caster level.

- Ralatrashain Sorcery (1 RP): Ralatrashain tiefling sorcerers with the Protean bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

- Darkvision (60ft) (2 RP)